Your browser is out-of-date!

Update your browser to view this website correctly. Update my browser now

×

Razer Launches Competitive Gaming Ecosystem For Pro, Amateur Players And Event Organizers

CARLSBAD, Calif. – Razer™, a world leader in connected devices and software for gamers, in partnership with Las Vegas-based Gaming-Grids, today announced the first phase launch of Razer Arena, a new competitive gaming ecosystem for everyone. The service will be powered by the voice chat gaming messenger, Razer Comms.

Razer Arena is a web-based platform that brings together competitive gaming tools typically reserved for professional-level gamers. With automatic match creation and reporting, tournament and match lobbies, match notifications, and more, Razer Arena provides a seamless experience without the hassle of uploading screenshots or replays. Razer Arena also allows match teammates and opponents to easily communicate.

In the first phase, users will be able to participate in daily challenge cups to get familiar with the tournament platform, as well as participate in tournaments produced by selected partners.

In the second phase, slated for March 2015, users will be able to host their own private tournaments. Successful Razer Arena tournaments may be featured alongside professionally organized events.

Razer Arena will feature:

  • Automatic match creation and reporting
  • Match-reminder notifications
  • In-game voice chat powered by Razer Comms
  • Chat lobbies for the most social and interactive gaming experience powered by Razer Comms
  • Anti-cheat engine to ensure fair play
  • Single elimination format
  • Custom competition creation and management with friends, schoolmates and colleagues – Coming March 2015

“Tournament platforms focus heavily on the professional gaming scene, leaving out the majority of gamers,” says Min-Liang Tan, Razer co-founder and CEO. “That ends today with Razer Arena. Finally it’s easy to find the best gamers in your school or your office. There are competitions for every skill level, from casual to pro. You decide how and with whom you compete.”

Gaming Grids President and CEO Dana Garvey says: “We are very excited to partner with Razer on the Razer Arena platform. Razer’s devotion to the gaming industry and e-Sports is once again demonstrated with this latest product.”

Collegiate Star League Founder Duran Parsi says: “We’re pretty excited to be able to give each of our universities the ability to run their own training competitions and qualifiers leading up to the season. Razer Arena provides both users and organizers an amazing platform to run competitions in the smoothest way possible.”

At launch, Razer Arena will support the following titles:

  • Battlefield 4
  • Dota 2
  • Counterstrike: Global Offensive

Game developers that are interested in learning more about integrating their game with Razer Arena can go to http://developer.razerzone.com/arena.

Tournament Organizers can apply to run tournaments during beta period at http://www.razerzone.com/arena/. Once out of beta, tournament organization tools will be made available to everyone.

ABOUT RAZER:

Razer™ is a world leader in connected devices and software for gamers.

Razer is transforming the way people play games, engage with other gamers and identify with the gamer lifestyle. Having won the coveted “Best of CES” award consecutively for five years, the company’s leadership in product innovation continues to create new categories for the gaming community that is estimated to have over 1 billion gamers worldwide. 

Razer’s award-winning design and technology include an array of user interface and systems devices, voice-over IP for gamers and a cloud platform for customizing and enhancing gaming devices.

Founded in 2005, Razer is backed by Intel Capital, IDG-Accel and Heliconia Capital Management (Heliconia), a wholly owned subsidiary of Singapore investment company Temasek. For more information visit http://www.razerzone.com/about-razer.

Featured

Close