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I3DS Japan Committee Forms

Tokyo – The Japan
Committee of the International 3D Society (I3DS) kicked off activities at
Waseda University here Thursday to promote the steady growth of stereoscopic 3D
technologies and content creation through education, awareness-raising and
recognition activities.

Helping to direct
the effort is committee chair Professor Takashi Kawai.

While working with
I3DS committees in the U.S., Asia and Europe, the I3DS Japan Committee aims to
improve the art and technology of 3D content and to support the development of
3D industry specialists through cooperation with related companies and organizations
in Japan, a statement from the committee saied.

Jim Chabin, I3DS president
and CEO, said, “We are very happy to see the founding of the I3DS Japan
Committee. We look forward to the realization of a 3D education curriculum and
an awards program for Japan that have been localized based on the experience of
the 3D University in the U.S., and at the same time, we expect to see
collaboration between 3D University activities around the world.”

Asia Committee chair
Masayuki Kozuka, from Panasonic, said, “there has been a rapid increase in
interest in 3D productions in Asia as well, and it is very significant that
these kinds of activities have begun in Japan. I3DS will contribute toward the
expansion and popularization of appealing 3D content through these activities.”

Committee chair Kawai
said, “We would like to engage in new efforts toward safe and appealing 3D
content creation from the perspective of both users and creators.”

The committee said
with the recent growth in interest in stereoscopic 3D technologies and content
production, “the expansion of good 3D content and its improvement in quality
are important issues for the further popularization of 3D.”

The committee will
work to develop specialists in 3D content production, distribute information on
proper 3D viewing, and present awards for outstanding 3D productions.

The committee
plans on gathering members from industry and educational organizations involved
in 3D content, content production studios, broadcasters and manufacturers of
content production devices in Japan.

It also intends to
promote activities in cooperation with the U.S.-based I3DS organization and
other regional I3DS committees that are launching activities in Asia and Europe.

The I3DS was
established in the U.S. in 2009, and has grown its membership to more than 400
companies and organizations involved in the art and technology of producing 3D
content.

The society is
actively engaged in various activities, including education through the 3D
University and the operation of the Lumiere Award program for 3D content and
technology.

The Japan, Korea
and China Committees of I3DS belong to the society’s Asia Committee. I3DS is
expected to contribute to the steady development of 3D-content markets
worldwide

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