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3-D To The Home — Revisited

January 25, 2009

It seems fitting to revisit the topic of bringing 3-D to the home that I wrote in November 2008.

As expected, 3-D was a significant buzz generator at the 2009 International CES. In addition to Mitsubishi, several other companies were showing 3-D demos on the show floor in addition to private suites.

Now that the CE industry seems focused on bringing this technology to market, what are some of the challenges and barriers to successfully launch the technology?

During CES, I had the pleasure of participating on a panel called, "How will we see 3-D TV?" The panel was represented by Insight Media, TI, Projection Design and Sensio. It was interesting to note that all panelists seem to believe that a 3-D standard for Home Video (Blu-ray Disc) was forthcoming and possible for 2009. Several companies showed 3-D content playing back from a Blu-ray player, but the devil is in the details.

During conversations with home-video studio executives, it seems clear that a "standard" is a gating factor to begin leveraging the 3-D cinema titles to the home. In addition, studio executives want the highest quality 3-D experience without sacrificing an installed base of existing HDTVs and Blu-ray players. Therein lies the rub. Gaining the best possible 3-D experience to the home is simply not possible by using non-3-D-ready HDTVs. In addition, while there are efforts to create a new standard for Blu-ray players to decode 3-D content, this past holiday season showed that consumers have started to increase the velocity of purchases for Blu-ray players due to the magical $199 price point being promoted.

In the end, the standard for prepackaged media needs to account for an existing base of Blu-ray players and also be capable of working on various types of displays (LaserVue, DLP, LCD and plasma). While a standard for prepackaged media seems to be "easier," there are other organizations trying to define requirements for 3-D over broadcast media (cable, satellite, off-air). These standards will take time.

In the meantime, the industry has created significant buzz for 3-D and consumers are starting to ask how they can experience it at home. While no high-value 3-D content exists for the home today, there are systems that will enable consumers to experience an immersive gaming solution. Mitsubishi demonstrated at CES Unveiled our 3-D-ready home-theater TVs with an Aspen Media Server and Nvidia eyewear as one of several solutions for 3-D to the home today. The specifics of the system and purchase options are shown below.

The 833 Series and all 2009 Mitsubishi home-theater TVs are 3-D-ready and are available from select Mitsubishi retailers. These models can be viewed at http://mitsubishi-tv.com/theater.html

The Aspen Media Products Home Theater PC is model GL-3158 and is available on their Web site: www.aspenmediaproducts.com with a suggested retail of $1,999 (as of August 2008).

Nvidia has announced new 3-D glasses that are available for order with their software-driver solution as of this posting. Please go to the Nvidia Web site at http://origin-www.nvidia.com/object/product_GeForce_3-D_VisionKit_us.html for the most current information. 

From a merchandizing point of view, companies will have to make the investments to properly demonstrate 3-D at retail. While spreading the word and building the buzz is a first step, it is critical that consumers see firsthand the immersive experience of 3-D. Along these lines, Mitsubishi is launching 3-D demo kits at select retail locations. These demos will include the aforementioned systems with dedicated 2-D and 3-D content.

Posted by Dave Naranjo on January 25, 2009 | Comments (3)

January 30, 2009
In response to: 3-D To The Home — Revisited
Ted commented:

I believe that in order to display next-gen 3D program material the TV has to have a refresh of 120hz - and not only that, but be able to display native 120hz programming (as opposed to simply upscaling 24fps/30fps with motion interpolation, like the current crop of 120hz displays - Sony Motionflow, Samsung Auto Motion Plus, etc.) Each eye gets its own 60hz signal, thus you need native 120hz and there are only a few TVs that do this yet. I think the standard being developed works much like the RealD projection system (which alternates left and right frames through glasses, with the brightness cranked to overcome the sunglass-like lenses) in this case ported over to LCD home displays. Of course we'd all like a genuine holographic TV, that is when they hit the market in 20 years.


January 28, 2009
In response to: 3-D To The Home — Revisited
Dave commented:

While the content is a critical and necessary component of having good 3D, the display system is also an essential component. In the case of active shutter systems such as the Mitsubishi TV's, the TVs are synchronized to send signals to the active eyewear at 60 frames/sec to each eye. These signals emanate from the TV to either an external emitter of through the screen. In addition, the TV is rendering the 3D in a display format called checkerboard. SMPTE to date has noted that checkerboard seems to be one of the best 3D display formats available. In the case of autostereoscopic displays, the TV is further modified with polarizing screens. Therefore, in order to have the better 3D quality experience, a 3D Ready TV is a must.


January 26, 2009
In response to: 3-D To The Home — Revisited
SoCalTech commented:

So.... I saw some of these sets at the show as well. The Mits in particular was incredible. 3-D is really a significant improvement in the TV watching experience. But... I may be missing something, but what does the TV itself have to do with it? Obviously you want the best picture quality possible (and Mits' Laser TV's are truly great) but to me it seems that the 3-D effect is created by having properly encoded source material and a set of glasses that matches that. There are systems (like Mits') where there is interaction with the glasses - they do some switching based on a signal from the source - but couldn't a stand alone box (i.e perhaps a DVD player with the proper decoding software and interface built in) do the same thing? What am I missing?

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